Sayonara Player
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Callbacks.h
1/* EngineCallbacks.h */
2
3/* Copyright (C) 2011-2024 Michael Lugmair (Lucio Carreras)
4 *
5 * This file is part of sayonara player
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#ifndef ENGINECALLBACKS_H
22#define ENGINECALLBACKS_H
23
24#include <gst/gst.h>
25
26struct GstURIDecodeBin;
27
28namespace Engine::Callbacks
29{
30 gboolean busStateChanged(GstBus* bus, GstMessage* msg, gpointer data);
31
32 gboolean levelHandler(GstBus* bus, GstMessage* message, gpointer data);
33
34 gboolean spectrumHandler(GstBus* bus, GstMessage* message, gpointer data);
35
36 void decodebinReady(GstElement* src, GstPad* newSrcPad, gpointer data);
37
38 void sourceReady(GstURIDecodeBin* bin, GstElement* source, gpointer userData);
39
40 gboolean positionChanged(gpointer data);
41
42 GstFlowReturn newBuffer(GstElement* sink, gpointer data);
43}
44
45#endif // ENGINECALLBACKS_H
46