Sayonara Player
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Equalizer.h
1/* EqualizerHandler.h */
2
3/* Copyright (C) 2011-2024 Michael Lugmair (Lucio Carreras)
4 *
5 * This file is part of sayonara player
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#ifndef EQUALIZERHANDLER_H
22#define EQUALIZERHANDLER_H
23
24#include "Components/Engine/gstfwd.h"
25#include "Utils/Pimpl.h"
26
27namespace PipelineExtensions
28{
30 {
31 public:
32 virtual ~Equalizer() = default;
33
34 virtual void setBand(int bandIndex, int value) = 0;
35 virtual GstElement* equalizerElement() = 0;
36 };
37
38 std::shared_ptr<Equalizer> createEqualizer();
39}
40
41#endif // EQUALIZERHANDLER_H
Definition: Equalizer.h:30