1 #ifndef COIN_SOMATERIAL_H 2 #define COIN_SOMATERIAL_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/fields/SoMFColor.h> 29 #include <Inventor/fields/SoMFFloat.h> 30 #include <Inventor/fields/SoSFFloat.h> 40 static void initClass(
void);
61 int getMaterialType(
void);
64 #endif // !COIN_SOMATERIAL_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoMFFloat class is a container for floating point values.This field is used where nodes,...
Definition: SoMFFloat.h:30
The SoMFColor class is a container for SbColor values.This field is used where nodes,...
Definition: SoMFColor.h:31
SoMFColor emissiveColor
Definition: SoMaterial.h:46
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SoMFFloat transparency
Definition: SoMaterial.h:48
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoMaterial class is a node type for setting up material values for scene geometry....
Definition: SoMaterial.h:34
SoMFColor ambientColor
Definition: SoMaterial.h:43
SoMFColor diffuseColor
Definition: SoMaterial.h:44
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoMFFloat shininess
Definition: SoMaterial.h:47
SoMFColor specularColor
Definition: SoMaterial.h:45
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39