GetMissionAccess
Category: System
Since engine version: 5.1 OC
Description
Determines whether the player already has the specified mission access password.
Syntax
bool GetMissionAccess(string mission_access);
Parameter
- mission_access:
Mission access to be checked.
Remark
In a network game, this function always returns false
. Otherwise differing local values might cause synchronization problems.
Example
if (!GetMissionAccess("DasWarHarteArbeit"))
{
GainMissionAccess("DasWarHarteArbeit");
Message("Congratulations, you are here for the first time!");
}
Displays a message if the mission access password "DasWarHarteArbeit" was not yet gained and then gives this mission access.
Sven2, 2001-11
matthes, 2005-02