SetComDir
Category:
Objects / Movement
Since engine version:
5.1 OC
Description
Sets the command direction of an object (see
GetComDir
).
Syntax
int
SetComDir(
int
com_dir);
Parameter
com_dir:
Order direction. Must be
COMD_None
,
COMD_Stop
,
COMD_Down
,
COMD_DownLeft
,
COMD_DownRight
,
COMD_Left
,
COMD_Right
,
COMD_Up
,
COMD_UpLeft
or
COMD_UpRight
.
Example
var
clonk =
GetHiRank
(0); clonk->SetComDir(
COMD_None
); clonk->
SetCommand
("");
Tells the highest ranking clonk of the first player to stop. Any current activity will be stopped.
See also:
GetComDir
,
GetProcedure
,
Procedure
,
SetDir
jwk, 2002-08