Category: Player
/ View
Since engine version: 5.1 OC
Flag | Description |
---|---|
PLRZOOM_Direct | The zoom does not scroll slowly towards the new value, but is set directly. |
PLRZOOM_NoIncrease | The new zoom ranges are only to be set if they are smaller than the current values. |
PLRZOOM_NoDecrease | The new zoom ranges are only to be set if they are greater than the current values. |
PLRZOOM_LimitMin | Set the minimum limit for zooming. The player cannot zoom out further than this. |
PLRZOOM_LimitMax | Set the maximum limit for zooming. The player cannot zoom in further than this. |
PLRZOOM_Set | Set the current zoom. This flag is implied if neither PLRZOOM_LimitMin nor PLRZOOM_LimitMax is supplied but can be used if current zoom and limits should be set simultanuously. |
func InitializePlayer(int plr) { SetPlayerZoomByViewRange(plr, 1000, 0, PLRZOOM_LimitMin); SetPlayerZoomByViewRange(plr, 1000, 0, PLRZOOM_LimitMax); SetPlayerViewLock(plr, true); return true; }