GetMenuSelection
Category:
Objects / Menu
Since engine version:
5.1 OC
Description
Determines the currently selected menu entry of the currently open menu of an object, or
nil
if no menu is open.
Syntax
int?
GetMenuSelection();
Example
Log
(
"Current selection: entry %d..."
,
GetCursor
(0)->GetMenuSelection();
Writes to the log which menu entry the player has currently selected.
See also:
CreateMenu
Sven2, 2001-11