#include <FieldGroup.h>
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| LoadFieldsParams (Field3D::Field3DInputFile &a_in, const std::string &a_name, const std::string &a_attribute, Field3D::FieldRes::Vec &a_results, Field3D::FieldRes::Vec &a_minResults, Field3D::FieldRes::Vec &a_maxResults) |
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Definition at line 109 of file FieldGroup.h.
§ LoadFieldsParams()
detail::LoadFieldsParams::LoadFieldsParams |
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Field3D::Field3DInputFile & |
a_in, |
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const std::string & |
a_name, |
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const std::string & |
a_attribute, |
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Field3D::FieldRes::Vec & |
a_results, |
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Field3D::FieldRes::Vec & |
a_minResults, |
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Field3D::FieldRes::Vec & |
a_maxResults |
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) |
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inline |
Definition at line 111 of file FieldGroup.h.
Field3D::FieldRes::Vec & minResults
Field3D::FieldRes::Vec & results
const std::string & attribute
Field3D::FieldRes::Vec & maxResults
Field3D::Field3DInputFile & in
§ in
Field3D::Field3DInputFile& detail::LoadFieldsParams::in |
§ name
const std::string& detail::LoadFieldsParams::name |
§ attribute
const std::string& detail::LoadFieldsParams::attribute |
§ results
Field3D::FieldRes::Vec& detail::LoadFieldsParams::results |
§ minResults
Field3D::FieldRes::Vec& detail::LoadFieldsParams::minResults |
§ maxResults
Field3D::FieldRes::Vec& detail::LoadFieldsParams::maxResults |
The documentation for this struct was generated from the following file: