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void | at_rule_name (const char *, size_t) |
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void | simple_selector_type (const char *, size_t) |
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void | simple_selector_class (const char *, size_t) |
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void | simple_selector_pseudo_element (orcus::css::pseudo_element_t) |
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void | simple_selector_pseudo_class (orcus::css::pseudo_class_t) |
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void | simple_selector_id (const char *, size_t) |
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void | end_simple_selector () |
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void | end_selector () |
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void | combinator (orcus::css::combinator_t) |
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void | property_name (const char *, size_t) |
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void | value (const char *, size_t) |
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void | rgb (uint8_t, uint8_t, uint8_t) |
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void | rgba (uint8_t, uint8_t, uint8_t, double) |
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void | hsl (uint8_t, uint8_t, uint8_t) |
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void | hsla (uint8_t, uint8_t, uint8_t, double) |
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void | url (const char *, size_t) |
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void | begin_parse () |
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void | end_parse () |
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void | begin_block () |
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void | end_block () |
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void | begin_property () |
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void | end_property () |
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Skeleton handler for css_parser. Feel free to copy this as a starting point for your own CSS handler.