Fawkes API  Fawkes Development Version
JoystickAcquisitionThread Member List

This is the complete list of members for JoystickAcquisitionThread, including all inherited members.

add_aspect(const char *name)fawkes::Aspectprotected
add_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
axis_values()JoystickAcquisitionThread
cancel()fawkes::Thread
CANCEL_DISABLED enum valuefawkes::Thread
CANCEL_ENABLED enum valuefawkes::Thread
cancel_finalize()fawkes::Thread
cancelled() const fawkes::Thread
CancelState enum namefawkes::Thread
configfawkes::ConfigurableAspectprotected
ConfigurableAspect()fawkes::ConfigurableAspect
current_thread()fawkes::Threadstatic
current_thread_id()fawkes::Threadstatic
current_thread_noexc()fawkes::Threadstatic
destroy_main()fawkes::Threadstatic
detach()fawkes::Thread
detached() const fawkes::Thread
exit()fawkes::Threadprotected
ff() const JoystickAcquisitionThreadinline
finalize()JoystickAcquisitionThreadvirtual
finalize_preparedfawkes::Threadprotected
FLAG_BADfawkes::Threadstatic
flagged_bad() const fawkes::Thread
get_aspects() const fawkes::Aspect
init()JoystickAcquisitionThreadvirtual
init_ConfigurableAspect(Configuration *config)fawkes::ConfigurableAspect
init_LoggingAspect(Logger *logger)fawkes::LoggingAspect
init_main()fawkes::Threadstatic
join()fawkes::Thread
joystick_name() const JoystickAcquisitionThread
JoystickAcquisitionThread()JoystickAcquisitionThread
JoystickAcquisitionThread(const char *device_file, JoystickBlackBoardHandler *handler, fawkes::Logger *logger)JoystickAcquisitionThread
kill(int sig)fawkes::Thread
lock_if_new_data()JoystickAcquisitionThread
loggerfawkes::LoggingAspectprotected
LoggingAspect()fawkes::LoggingAspect
loop()JoystickAcquisitionThreadvirtual
loop_mutexfawkes::Threadmutableprotected
loopinterrupt_antistarve_mutexfawkes::Threadprotected
name() const fawkes::Threadinline
num_axes() const JoystickAcquisitionThread
num_buttons() const JoystickAcquisitionThread
once()fawkes::Threadprotectedvirtual
operator==(const Thread &thread)fawkes::Thread
opmode() const fawkes::Thread
OpMode enum namefawkes::Thread
OPMODE_CONTINUOUS enum valuefawkes::Thread
OPMODE_WAITFORWAKEUP enum valuefawkes::Thread
prepare_finalize()fawkes::Thread
prepare_finalize_user()fawkes::Threadvirtual
pressed_buttons() const JoystickAcquisitionThread
remove_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
run()JoystickAcquisitionThreadinlineprotectedvirtual
running() const fawkes::Thread
set_cancel_state(CancelState new_state, CancelState *old_state=0)fawkes::Threadstatic
set_coalesce_wakeups(bool coalesce=true)fawkes::Threadprotected
set_delete_on_exit(bool del)fawkes::Thread
set_flag(uint32_t flag)fawkes::Thread
set_flags(uint32_t flags)fawkes::Thread
set_name(const char *format,...)fawkes::Threadprotected
set_opmode(OpMode op_mode)fawkes::Threadprotected
set_prepfin_conc_loop(bool concurrent=true)fawkes::Threadprotected
set_prepfin_hold(bool hold)fawkes::Thread
start(bool wait=true)fawkes::Thread
started() const fawkes::Thread
test_cancel()fawkes::Threadprotected
Thread(const char *name)fawkes::Threadprotected
Thread(const char *name, OpMode op_mode)fawkes::Threadprotected
thread_id() const fawkes::Thread
unlock()JoystickAcquisitionThread
unset_flag(uint32_t flag)fawkes::Thread
wait_loop_done()fawkes::Thread
waiting() const fawkes::Thread
wakeup()fawkes::Thread
wakeup(Barrier *barrier)fawkes::Thread
wakeup_pending()fawkes::Threadprotected
yield()fawkes::Threadprotected
~ConfigurableAspect()fawkes::ConfigurableAspectvirtual
~LoggingAspect()fawkes::LoggingAspectvirtual
~Thread()fawkes::Threadvirtual