00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 Permission is hereby granted, free of charge, to any person obtaining a copy 00009 of this software and associated documentation files (the "Software"), to deal 00010 in the Software without restriction, including without limitation the rights 00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00012 copies of the Software, and to permit persons to whom the Software is 00013 furnished to do so, subject to the following conditions: 00014 00015 The above copyright notice and this permission notice shall be included in 00016 all copies or substantial portions of the Software. 00017 00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00024 THE SOFTWARE. 00025 ----------------------------------------------------------------------------- 00026 */ 00027 #ifndef _ShaderParameter_ 00028 #define _ShaderParameter_ 00029 00030 #include "OgreShaderPrerequisites.h" 00031 #include "OgreGpuProgram.h" 00032 #include "OgreVector2.h" 00033 #include "OgreVector3.h" 00034 #include "OgreVector4.h" 00035 #include "OgreMatrix4.h" 00036 00037 namespace Ogre { 00038 namespace RTShader { 00039 00049 class _OgreRTSSExport Parameter : public RTShaderSystemAlloc 00050 { 00051 public: 00052 // Shader parameter semantic. 00053 enum Semantic 00054 { 00056 SPS_UNKNOWN = 0, 00058 SPS_POSITION = 1, 00060 SPS_BLEND_WEIGHTS = 2, 00062 SPS_BLEND_INDICES = 3, 00064 SPS_NORMAL = 4, 00066 SPS_COLOR = 5, 00068 SPS_TEXTURE_COORDINATES = 7, 00070 SPS_BINORMAL = 8, 00072 SPS_TANGENT = 9 00073 }; 00074 00075 // Shader parameter content. 00076 enum Content 00077 { 00079 SPC_UNKNOWN, 00080 00082 SPC_POSITION_OBJECT_SPACE, 00083 00085 SPC_POSITION_WORLD_SPACE, 00086 00088 SPC_POSITION_VIEW_SPACE, 00089 00091 SPC_POSITION_PROJECTIVE_SPACE, 00092 00094 SPC_POSITION_LIGHT_SPACE0, 00095 SPC_POSITION_LIGHT_SPACE1, 00096 SPC_POSITION_LIGHT_SPACE2, 00097 SPC_POSITION_LIGHT_SPACE3, 00098 SPC_POSITION_LIGHT_SPACE4, 00099 SPC_POSITION_LIGHT_SPACE5, 00100 SPC_POSITION_LIGHT_SPACE6, 00101 SPC_POSITION_LIGHT_SPACE7, 00102 00104 SPC_NORMAL_OBJECT_SPACE, 00105 00107 SPC_NORMAL_WORLD_SPACE, 00108 00110 SPC_NORMAL_VIEW_SPACE, 00111 00113 SPC_NORMAL_TANGENT_SPACE, 00114 00116 SPC_POSTOCAMERA_OBJECT_SPACE, 00117 00119 SPC_POSTOCAMERA_WORLD_SPACE, 00120 00122 SPC_POSTOCAMERA_VIEW_SPACE, 00123 00125 SPC_POSTOCAMERA_TANGENT_SPACE, 00126 00128 SPC_POSTOLIGHT_OBJECT_SPACE0, 00129 SPC_POSTOLIGHT_OBJECT_SPACE1, 00130 SPC_POSTOLIGHT_OBJECT_SPACE2, 00131 SPC_POSTOLIGHT_OBJECT_SPACE3, 00132 SPC_POSTOLIGHT_OBJECT_SPACE4, 00133 SPC_POSTOLIGHT_OBJECT_SPACE5, 00134 SPC_POSTOLIGHT_OBJECT_SPACE6, 00135 SPC_POSTOLIGHT_OBJECT_SPACE7, 00136 00138 SPC_POSTOLIGHT_WORLD_SPACE0, 00139 SPC_POSTOLIGHT_WORLD_SPACE1, 00140 SPC_POSTOLIGHT_WORLD_SPACE2, 00141 SPC_POSTOLIGHT_WORLD_SPACE3, 00142 SPC_POSTOLIGHT_WORLD_SPACE4, 00143 SPC_POSTOLIGHT_WORLD_SPACE5, 00144 SPC_POSTOLIGHT_WORLD_SPACE6, 00145 SPC_POSTOLIGHT_WORLD_SPACE7, 00146 00148 SPC_POSTOLIGHT_VIEW_SPACE0, 00149 SPC_POSTOLIGHT_VIEW_SPACE1, 00150 SPC_POSTOLIGHT_VIEW_SPACE2, 00151 SPC_POSTOLIGHT_VIEW_SPACE3, 00152 SPC_POSTOLIGHT_VIEW_SPACE4, 00153 SPC_POSTOLIGHT_VIEW_SPACE5, 00154 SPC_POSTOLIGHT_VIEW_SPACE6, 00155 SPC_POSTOLIGHT_VIEW_SPACE7, 00156 00158 SPC_POSTOLIGHT_TANGENT_SPACE0, 00159 SPC_POSTOLIGHT_TANGENT_SPACE1, 00160 SPC_POSTOLIGHT_TANGENT_SPACE2, 00161 SPC_POSTOLIGHT_TANGENT_SPACE3, 00162 SPC_POSTOLIGHT_TANGENT_SPACE4, 00163 SPC_POSTOLIGHT_TANGENT_SPACE5, 00164 SPC_POSTOLIGHT_TANGENT_SPACE6, 00165 SPC_POSTOLIGHT_TANGENT_SPACE7, 00166 00168 SPC_LIGHTDIRECTION_OBJECT_SPACE0, 00169 SPC_LIGHTDIRECTION_OBJECT_SPACE1, 00170 SPC_LIGHTDIRECTION_OBJECT_SPACE2, 00171 SPC_LIGHTDIRECTION_OBJECT_SPACE3, 00172 SPC_LIGHTDIRECTION_OBJECT_SPACE4, 00173 SPC_LIGHTDIRECTION_OBJECT_SPACE5, 00174 SPC_LIGHTDIRECTION_OBJECT_SPACE6, 00175 SPC_LIGHTDIRECTION_OBJECT_SPACE7, 00176 00178 SPC_LIGHTDIRECTION_WORLD_SPACE0, 00179 SPC_LIGHTDIRECTION_WORLD_SPACE1, 00180 SPC_LIGHTDIRECTION_WORLD_SPACE2, 00181 SPC_LIGHTDIRECTION_WORLD_SPACE3, 00182 SPC_LIGHTDIRECTION_WORLD_SPACE4, 00183 SPC_LIGHTDIRECTION_WORLD_SPACE5, 00184 SPC_LIGHTDIRECTION_WORLD_SPACE6, 00185 SPC_LIGHTDIRECTION_WORLD_SPACE7, 00186 00188 SPC_LIGHTDIRECTION_VIEW_SPACE0, 00189 SPC_LIGHTDIRECTION_VIEW_SPACE1, 00190 SPC_LIGHTDIRECTION_VIEW_SPACE2, 00191 SPC_LIGHTDIRECTION_VIEW_SPACE3, 00192 SPC_LIGHTDIRECTION_VIEW_SPACE4, 00193 SPC_LIGHTDIRECTION_VIEW_SPACE5, 00194 SPC_LIGHTDIRECTION_VIEW_SPACE6, 00195 SPC_LIGHTDIRECTION_VIEW_SPACE7, 00196 00198 SPC_LIGHTDIRECTION_TANGENT_SPACE0, 00199 SPC_LIGHTDIRECTION_TANGENT_SPACE1, 00200 SPC_LIGHTDIRECTION_TANGENT_SPACE2, 00201 SPC_LIGHTDIRECTION_TANGENT_SPACE3, 00202 SPC_LIGHTDIRECTION_TANGENT_SPACE4, 00203 SPC_LIGHTDIRECTION_TANGENT_SPACE5, 00204 SPC_LIGHTDIRECTION_TANGENT_SPACE6, 00205 SPC_LIGHTDIRECTION_TANGENT_SPACE7, 00206 00208 SPC_LIGHTPOSITION_OBJECT_SPACE0, 00209 SPC_LIGHTPOSITION_OBJECT_SPACE1, 00210 SPC_LIGHTPOSITION_OBJECT_SPACE2, 00211 SPC_LIGHTPOSITION_OBJECT_SPACE3, 00212 SPC_LIGHTPOSITION_OBJECT_SPACE4, 00213 SPC_LIGHTPOSITION_OBJECT_SPACE5, 00214 SPC_LIGHTPOSITION_OBJECT_SPACE6, 00215 SPC_LIGHTPOSITION_OBJECT_SPACE7, 00216 00218 SPC_LIGHTPOSITION_WORLD_SPACE0, 00219 SPC_LIGHTPOSITION_WORLD_SPACE1, 00220 SPC_LIGHTPOSITION_WORLD_SPACE2, 00221 SPC_LIGHTPOSITION_WORLD_SPACE3, 00222 SPC_LIGHTPOSITION_WORLD_SPACE4, 00223 SPC_LIGHTPOSITION_WORLD_SPACE5, 00224 SPC_LIGHTPOSITION_WORLD_SPACE6, 00225 SPC_LIGHTPOSITION_WORLD_SPACE7, 00226 00228 SPC_LIGHTPOSITIONVIEW_SPACE0, 00229 SPC_LIGHTPOSITIONVIEW_SPACE1, 00230 SPC_LIGHTPOSITIONVIEW_SPACE2, 00231 SPC_LIGHTPOSITIONVIEW_SPACE3, 00232 SPC_LIGHTPOSITIONVIEW_SPACE4, 00233 SPC_LIGHTPOSITIONVIEW_SPACE5, 00234 SPC_LIGHTPOSITIONVIEW_SPACE6, 00235 SPC_LIGHTPOSITIONVIEW_SPACE7, 00236 00238 SPC_LIGHTPOSITION_TANGENT_SPACE, 00239 00241 SPC_BLEND_WEIGHTS, 00242 00244 SPC_BLEND_INDICES, 00245 00247 SPC_TANGENT_OBJECT_SPACE, 00248 00250 SPC_TANGENT_WORLD_SPACE, 00251 00253 SPC_TANGENT_VIEW_SPACE, 00254 00256 SPC_TANGENT_TANGENT_SPACE, 00257 00259 SPC_BINORMAL_OBJECT_SPACE, 00260 00262 SPC_BINORMAL_WORLD_SPACE, 00263 00265 SPC_BINORMAL_VIEW_SPACE, 00266 00268 SPC_BINORMAL_TANGENT_SPACE, 00269 00271 SPC_COLOR_DIFFUSE, 00272 00274 SPC_COLOR_SPECULAR, 00275 00277 SPC_DEPTH_OBJECT_SPACE, 00278 00280 SPC_DEPTH_WORLD_SPACE, 00281 00283 SPC_DEPTH_VIEW_SPACE, 00284 00286 SPC_DEPTH_PROJECTIVE_SPACE, 00287 00289 SPC_TEXTURE_COORDINATE0, 00290 SPC_TEXTURE_COORDINATE1, 00291 SPC_TEXTURE_COORDINATE2, 00292 SPC_TEXTURE_COORDINATE3, 00293 SPC_TEXTURE_COORDINATE4, 00294 SPC_TEXTURE_COORDINATE5, 00295 SPC_TEXTURE_COORDINATE6, 00296 SPC_TEXTURE_COORDINATE7, 00297 00299 SPC_CUSTOM_CONTENT_BEGIN = 1000, 00300 SPC_CUSTOM_CONTENT_END = 2000 00301 }; 00302 00303 // Interface. 00304 public: 00306 Parameter() {} 00307 00316 Parameter(GpuConstantType type, const String& name, 00317 const Semantic& semantic, int index, 00318 const Content& content, size_t size = 0); 00319 00321 virtual ~Parameter() {}; 00322 00324 const String& getName() const { return mName; } 00325 00327 GpuConstantType getType() const { return mType; } 00328 00330 const Semantic& getSemantic() const { return mSemantic; } 00331 00333 int getIndex() const { return mIndex; } 00334 00336 Content getContent() const { return mContent; } 00337 00339 virtual bool isConstParameter() const { return false; } 00340 00342 virtual String toString() const { return mName; } 00343 00345 bool isArray() const { return mSize > 0; } 00346 00348 size_t getSize() const { return mSize; } 00349 00351 void setSize(size_t size) { mSize = size; } 00352 00353 // Attributes. 00354 protected: 00355 // Name of this parameter. 00356 String mName; 00357 // Type of this parameter. 00358 GpuConstantType mType; 00359 // Semantic of this parameter. 00360 Semantic mSemantic; 00361 // Index of this parameter. 00362 int mIndex; 00363 // The content of this parameter. 00364 Content mContent; 00365 // Number of elements in the parameter (for arrays) 00366 size_t mSize; 00367 00368 }; 00369 00370 typedef SharedPtr<Parameter> ParameterPtr; 00371 typedef vector<ParameterPtr>::type ShaderParameterList; 00372 typedef ShaderParameterList::iterator ShaderParameterIterator; 00373 typedef ShaderParameterList::const_iterator ShaderParameterConstIterator; 00374 00377 class UniformParameter : public Parameter 00378 { 00379 public: 00380 00390 UniformParameter(GpuConstantType type, const String& name, 00391 const Semantic& semantic, int index, 00392 const Content& content, 00393 uint16 variability, size_t size); 00394 00400 UniformParameter(GpuProgramParameters::AutoConstantType autoType, Real fAutoConstantData, size_t size); 00401 00408 UniformParameter(GpuProgramParameters::AutoConstantType autoType, Real fAutoConstantData, size_t size, GpuConstantType type); 00409 00415 UniformParameter(GpuProgramParameters::AutoConstantType autoType, size_t nAutoConstantData, size_t size); 00416 00423 UniformParameter(GpuProgramParameters::AutoConstantType autoType, size_t nAutoConstantData, size_t size, GpuConstantType type); 00424 00425 00427 size_t getAutoConstantIntData() const { return mAutoConstantIntData; } 00428 00430 Real getAutoConstantRealData() const { return mAutoConstantRealData; } 00431 00433 bool isFloat() const; 00434 00436 bool isSampler() const; 00437 00439 bool isAutoConstantParameter() const { return mIsAutoConstantReal || mIsAutoConstantInt; } 00440 00442 bool isAutoConstantIntParameter() const { return mIsAutoConstantInt; } 00443 00445 bool isAutoConstantRealParameter() const { return mIsAutoConstantReal; } 00446 00448 GpuProgramParameters::AutoConstantType getAutoConstantType () const { return mAutoConstantType; } 00449 00451 uint16 getVariability() const { return mVariability; } 00452 00454 void bind(GpuProgramParametersSharedPtr paramsPtr); 00455 00456 public: 00457 00459 void setGpuParameter(int val) 00460 { 00461 if (mParamsPtr != NULL) 00462 { 00463 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00464 } 00465 } 00466 00468 void setGpuParameter(Real val) 00469 { 00470 if (mParamsPtr != NULL) 00471 { 00472 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00473 } 00474 } 00475 00477 void setGpuParameter(const ColourValue& val) 00478 { 00479 if (mParamsPtr != NULL) 00480 { 00481 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00482 } 00483 } 00484 00486 void setGpuParameter(const Vector2& val) 00487 { 00488 if (mParamsPtr != NULL) 00489 { 00490 mParamsPtr->_writeRawConstants(mPhysicalIndex, val.ptr(), 2); 00491 } 00492 } 00493 00495 void setGpuParameter(const Vector3& val) 00496 { 00497 if (mParamsPtr != NULL) 00498 { 00499 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00500 } 00501 } 00502 00504 void setGpuParameter(const Vector4& val) 00505 { 00506 if (mParamsPtr != NULL) 00507 { 00508 mParamsPtr->_writeRawConstant(mPhysicalIndex, val); 00509 } 00510 } 00511 00513 void setGpuParameter(const Matrix4& val) 00514 { 00515 if (mParamsPtr != NULL) 00516 { 00517 mParamsPtr->_writeRawConstant(mPhysicalIndex, val, 16); 00518 } 00519 } 00520 00522 void setGpuParameter(const float *val, size_t count, size_t multiple = 4) 00523 { 00524 if (mParamsPtr != NULL) 00525 { 00526 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00527 } 00528 } 00529 00531 void setGpuParameter(const double *val, size_t count, size_t multiple = 4) 00532 { 00533 if (mParamsPtr != NULL) 00534 { 00535 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00536 } 00537 } 00538 00540 void setGpuParameter(const int *val, size_t count, size_t multiple = 4) 00541 { 00542 if (mParamsPtr != NULL) 00543 { 00544 mParamsPtr->_writeRawConstants(mPhysicalIndex, val, count * multiple); 00545 } 00546 } 00547 00548 protected: 00549 // Is it auto constant real based parameter. 00550 bool mIsAutoConstantReal; 00551 // Is it auto constant int based parameter. 00552 bool mIsAutoConstantInt; 00553 GpuProgramParameters::AutoConstantType mAutoConstantType; // The auto constant type of this parameter. 00554 union 00555 { 00556 // Auto constant int data. 00557 size_t mAutoConstantIntData; 00558 // Auto constant real data. 00559 Real mAutoConstantRealData; 00560 }; 00561 // How this parameter varies (bitwise combination of GpuProgramVariability). 00562 uint16 mVariability; 00563 // The actual GPU parameters pointer. 00564 GpuProgramParameters* mParamsPtr; 00565 // The physical index of this parameter in the GPU program. 00566 size_t mPhysicalIndex; 00567 }; 00568 00569 typedef SharedPtr<UniformParameter> UniformParameterPtr; 00570 typedef vector<UniformParameterPtr>::type UniformParameterList; 00571 typedef UniformParameterList::iterator UniformParameterIterator; 00572 typedef UniformParameterList::const_iterator UniformParameterConstIterator; 00573 00576 template <class valueType> 00577 class ConstParameter : public Parameter 00578 { 00579 public: 00580 00581 ConstParameter( valueType val, 00582 GpuConstantType type, 00583 const Semantic& semantic, 00584 const Content& content) 00585 : Parameter(type, "Constant", semantic, 0, content) 00586 { 00587 mValue = val; 00588 } 00589 00590 virtual ~ConstParameter () {} 00591 00593 const valueType& getValue() const { return mValue; } 00594 00598 virtual bool isConstParameter() const { return true; } 00599 00603 virtual String toString() const = 0; 00604 00605 protected: 00606 valueType mValue; 00607 }; 00608 00611 class _OgreRTSSExport ParameterFactory 00612 { 00613 00614 // Interface. 00615 public: 00616 00617 static ParameterPtr createInPosition(int index); 00618 static ParameterPtr createOutPosition(int index); 00619 00620 static ParameterPtr createInNormal(int index); 00621 static ParameterPtr createInWeights(int index); 00622 static ParameterPtr createInIndices(int index); 00623 static ParameterPtr createOutNormal(int index); 00624 static ParameterPtr createInBiNormal(int index); 00625 static ParameterPtr createOutBiNormal(int index); 00626 static ParameterPtr createInTangent(int index); 00627 static ParameterPtr createOutTangent(int index); 00628 static ParameterPtr createInColor(int index); 00629 static ParameterPtr createOutColor(int index); 00630 00631 static ParameterPtr createInTexcoord(GpuConstantType type, int index, Parameter::Content content); 00632 static ParameterPtr createOutTexcoord(GpuConstantType type, int index, Parameter::Content content); 00633 static ParameterPtr createInTexcoord1(int index, Parameter::Content content); 00634 static ParameterPtr createOutTexcoord1(int index, Parameter::Content content); 00635 static ParameterPtr createInTexcoord2(int index, Parameter::Content content); 00636 static ParameterPtr createOutTexcoord2(int index, Parameter::Content content); 00637 static ParameterPtr createInTexcoord3(int index, Parameter::Content content); 00638 static ParameterPtr createOutTexcoord3(int index, Parameter::Content content); 00639 static ParameterPtr createInTexcoord4(int index, Parameter::Content content); 00640 static ParameterPtr createOutTexcoord4(int index, Parameter::Content content); 00641 00642 static ParameterPtr createConstParamVector2(Vector2 val); 00643 static ParameterPtr createConstParamVector3(Vector3 val); 00644 static ParameterPtr createConstParamVector4(Vector4 val); 00645 static ParameterPtr createConstParamFloat(float val); 00646 00647 static UniformParameterPtr createSampler(GpuConstantType type, int index); 00648 static UniformParameterPtr createSampler1D(int index); 00649 static UniformParameterPtr createSampler2D(int index); 00650 static UniformParameterPtr createSampler2DArray(int index); 00651 static UniformParameterPtr createSampler3D(int index); 00652 static UniformParameterPtr createSamplerCUBE(int index); 00653 00654 static UniformParameterPtr createUniform(GpuConstantType type, int index, uint16 variability, const String& suggestedName, size_t size); 00655 }; 00656 00657 00658 00662 } 00663 } 00664 00665 #endif
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:23