Ogre::D3D11HLSLProgram Member List
This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.
_dirtyState()Ogre::Resource [virtual]
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resource [virtual]
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resource [virtual]
_fireUnloadingComplete(void)Ogre::Resource [virtual]
_getBindingDelegate(void)Ogre::HighLevelGpuProgram [virtual]
_notifyOrigin(const String &origin)Ogre::Resource [virtual]
addListener(Listener *lis)Ogre::Resource [virtual]
AllocatedObject()Ogre::AllocatedObject< Alloc > [explicit]
analizeMicrocode()Ogre::D3D11HLSLProgram [protected]
buildConstantDefinitions() const Ogre::D3D11HLSLProgram [virtual]
calculateSize(void) const Ogre::GpuProgram [protected, virtual]
changeGroupOwnership(const String &newGroup)Ogre::Resource [virtual]
cleanupDictionary()Ogre::StringInterface [static]
compileMicrocode(void)Ogre::D3D11HLSLProgram [protected]
copyParametersTo(StringInterface *dest) const Ogre::StringInterface [virtual]
createConstantBuffer(const UINT ByteWidth)Ogre::D3D11HLSLProgram [protected]
CreateGeometryShader()Ogre::D3D11HLSLProgram
createLogicalParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgram [protected]
createLowLevelImpl(void)Ogre::D3D11HLSLProgram [protected, virtual]
createNamedParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgram [protected]
createParamDictionary(const String &className)Ogre::StringInterface [protected]
createParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgram [protected]
createParameters(void)Ogre::D3D11HLSLProgram [virtual]
CreatePixelShader()Ogre::D3D11HLSLProgram
CreateVertexShader()Ogre::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)Ogre::D3D11HLSLProgram
escalateLoading()Ogre::Resource [virtual]
getColumnMajorMatrices(void) const Ogre::D3D11HLSLProgram
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D11HLSLProgram
getConstantDefinitions() const Ogre::HighLevelGpuProgram [virtual]
getCreator(void)Ogre::Resource [virtual]
getDefaultParameters(void)Ogre::GpuProgram [virtual]
getEnableBackwardsCompatibility(void) const Ogre::D3D11HLSLProgram
getEntryPoint(void) const Ogre::D3D11HLSLProgram
getGeometryShader(void) const Ogre::D3D11HLSLProgram
getGroup(void) const Ogre::Resource [virtual]
getHandle(void) const Ogre::Resource [virtual]
getInputParamDesc(unsigned int index) const Ogre::D3D11HLSLProgram
getInputVertexDeclaration()Ogre::D3D11HLSLProgram
getLanguage(void) const Ogre::D3D11HLSLProgram [virtual]
getLoadingState() const Ogre::Resource [virtual]
getManualNamedConstantsFile() const Ogre::GpuProgram [virtual]
getMicroCode(void) const Ogre::D3D11HLSLProgram
getMicrocodeFromCache(void)Ogre::D3D11HLSLProgram [protected]
getName(void) const Ogre::Resource [virtual]
getNamedConstants() const Ogre::HighLevelGpuProgram [virtual]
getNumberOfPosesIncluded(void) const Ogre::GpuProgram [virtual]
getNumInputs(void) const Ogre::D3D11HLSLProgram
getNumOutputs(void) const Ogre::D3D11HLSLProgram
getOrigin(void) const Ogre::Resource [virtual]
getOutputParamDesc(unsigned int index) const Ogre::D3D11HLSLProgram
getParamDictionary(void)Ogre::StringInterface
getParamDictionary(void) const Ogre::StringInterface
getParameter(const String &name) const Ogre::StringInterface [virtual]
getParameters(void) const Ogre::StringInterface
getPassFogStates(void) const Ogre::GpuProgram [virtual]
getPassSurfaceAndLightStates(void) const Ogre::GpuProgram [virtual]
getPassTransformStates(void) const Ogre::GpuProgram [virtual]
getPixelShader(void) const Ogre::D3D11HLSLProgram
getPreprocessorDefines(void) const Ogre::D3D11HLSLProgram
getSize(void) const Ogre::Resource [virtual]
getSource(void) const Ogre::GpuProgram [virtual]
getSourceFile(void) const Ogre::GpuProgram [virtual]
getStateCount() const Ogre::Resource [virtual]
getSyntaxCode(void) const Ogre::GpuProgram [virtual]
getTarget(void) const Ogre::D3D11HLSLProgram
getType(void) const Ogre::GpuProgram [virtual]
getVertexShader(void) const Ogre::D3D11HLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) const Ogre::GpuProgram [virtual]
hasDefaultParameters(void) const Ogre::GpuProgram [virtual]
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
isAdjacencyInfoRequired(void) const Ogre::GpuProgram [virtual]
isBackgroundLoaded(void) const Ogre::Resource [virtual]
isLoaded(void) const Ogre::Resource [virtual]
isLoading() const Ogre::Resource [virtual]
isManuallyLoaded(void) const Ogre::Resource [virtual]
isMorphAnimationIncluded(void) const Ogre::GpuProgram [virtual]
isPoseAnimationIncluded(void) const Ogre::GpuProgram [virtual]
isPrepared(void) const Ogre::Resource [virtual]
isReloadable(void) const Ogre::Resource [virtual]
isRequiredCapabilitiesSupported(void) const Ogre::GpuProgram [protected]
isSkeletalAnimationIncluded(void) const Ogre::GpuProgram [virtual]
isSupported(void) const Ogre::D3D11HLSLProgram [virtual]
isVertexTextureFetchRequired(void) const Ogre::GpuProgram [virtual]
ListenerList typedefOgre::Resource [protected]
load(bool backgroundThread=false)Ogre::Resource [virtual]
loadFromSource(void)Ogre::D3D11HLSLProgram [virtual]
loadHighLevel(void)Ogre::HighLevelGpuProgram [protected, virtual]
loadHighLevelImpl(void)Ogre::HighLevelGpuProgram [protected, virtual]
loadImpl()Ogre::HighLevelGpuProgram [protected, virtual]
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mAssemblerProgramOgre::HighLevelGpuProgram [protected]
mColumnMajorMatricesOgre::D3D11HLSLProgram [protected]
mCompileErrorOgre::GpuProgram [protected]
mConstantBufferOgre::D3D11HLSLProgram [protected]
mConstantBufferDescOgre::D3D11HLSLProgram [protected]
mConstantDefsOgre::GpuProgram [mutable, protected]
mConstantDefsBuiltOgre::HighLevelGpuProgram [mutable, protected]
mCreatorOgre::Resource [protected]
mDefaultParamsOgre::GpuProgram [protected]
mDeviceOgre::D3D11HLSLProgram [protected]
mEnableBackwardsCompatibilityOgre::D3D11HLSLProgram [protected]
mEntryPointOgre::D3D11HLSLProgram [protected]
mErrorsInCompileOgre::D3D11HLSLProgram [protected]
mFilenameOgre::GpuProgram [protected]
mFloatLogicalToPhysicalOgre::GpuProgram [mutable, protected]
mGeometryShaderOgre::D3D11HLSLProgram [protected]
mGroupOgre::Resource [protected]
mHandleOgre::Resource [protected]
mHighLevelLoadedOgre::HighLevelGpuProgram [protected]
mInputVertexDeclarationOgre::D3D11HLSLProgram [protected]
mIntLogicalToPhysicalOgre::GpuProgram [mutable, protected]
mIsBackgroundLoadedOgre::Resource [protected]
mIShaderReflectionOgre::D3D11HLSLProgram [protected]
mIsManualOgre::Resource [protected]
mListenerListOgre::Resource [protected]
mLoadedManualNamedConstantsOgre::GpuProgram [protected]
mLoaderOgre::Resource [protected]
mLoadFromFileOgre::GpuProgram [protected]
mLoadingStateOgre::Resource [protected]
mManualNamedConstantsFileOgre::GpuProgram [protected]
mMicroCodeOgre::D3D11HLSLProgram [protected]
mMorphAnimationOgre::GpuProgram [protected]
mNameOgre::Resource [protected]
mNeedsAdjacencyInfoOgre::GpuProgram [protected]
mOriginOgre::Resource [protected]
mPixelShaderOgre::D3D11HLSLProgram [protected]
mPoseAnimationOgre::GpuProgram [protected]
mPreprocessorDefinesOgre::D3D11HLSLProgram [protected]
mReinterpretingGSOgre::D3D11HLSLProgram
msAdjacencyCmdOgre::GpuProgram [protected, static]
msCmdColumnMajorMatricesOgre::D3D11HLSLProgram [protected, static]
msCmdEnableBackwardsCompatibilityOgre::D3D11HLSLProgram [protected, static]
msCmdEntryPointOgre::D3D11HLSLProgram [protected, static]
msCmdPreprocessorDefinesOgre::D3D11HLSLProgram [protected, static]
msCmdTargetOgre::D3D11HLSLProgram [protected, static]
mShaderDescOgre::D3D11HLSLProgram [protected]
mShaderReflectionConstantBufferOgre::D3D11HLSLProgram [protected]
mShaderVarsOgre::D3D11HLSLProgram [protected]
mSizeOgre::Resource [protected]
mSkeletalAnimationOgre::GpuProgram [protected]
msManNamedConstsFileCmdOgre::GpuProgram [protected, static]
msMorphCmdOgre::GpuProgram [protected, static]
mSourceOgre::GpuProgram [protected]
msPoseCmdOgre::GpuProgram [protected, static]
msSkeletalCmdOgre::GpuProgram [protected, static]
msSyntaxCmdOgre::GpuProgram [protected, static]
mStateCountOgre::Resource [protected]
msTypeCmdOgre::GpuProgram [protected, static]
msVTFCmdOgre::GpuProgram [protected, static]
mSyntaxCodeOgre::GpuProgram [protected]
mTargetOgre::D3D11HLSLProgram [protected]
mTypeOgre::GpuProgram [protected]
mVertexShaderOgre::D3D11HLSLProgram [protected]
mVertexTextureFetchOgre::GpuProgram [protected]
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
populateDef(D3D11_SHADER_TYPE_DESC &d3dDesc, GpuConstantDefinition &def) const Ogre::D3D11HLSLProgram [protected]
populateParameterNames(GpuProgramParametersSharedPtr params)Ogre::HighLevelGpuProgram [protected, virtual]
postLoadImpl(void)Ogre::Resource [protected, virtual]
postUnloadImpl(void)Ogre::Resource [protected, virtual]
preLoadImpl(void)Ogre::Resource [protected, virtual]
prepare(bool backgroundThread=false)Ogre::Resource [virtual]
prepareImpl(void)Ogre::Resource [protected, virtual]
preUnloadImpl(void)Ogre::Resource [protected, virtual]
processParamElement(String prefix, LPCSTR pName, size_t paramIndex, ID3D11ShaderReflectionType *varRefType) const Ogre::D3D11HLSLProgram [protected]
reinterpretGSForStreamOut(void)Ogre::D3D11HLSLProgram
reload(void)Ogre::Resource [virtual]
removeListener(Listener *lis)Ogre::Resource [virtual]
resetCompileError(void)Ogre::GpuProgram [virtual]
Resource()Ogre::Resource [protected]
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuProgram [virtual]
setBackgroundLoaded(bool bl)Ogre::Resource [virtual]
setColumnMajorMatrices(bool columnMajor)Ogre::D3D11HLSLProgram
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)Ogre::D3D11HLSLProgram
setEntryPoint(const String &entryPoint)Ogre::D3D11HLSLProgram
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgram [virtual]
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgram [virtual]
setMorphAnimationIncluded(bool included)Ogre::GpuProgram [virtual]
setParameter(const String &name, const String &value)Ogre::StringInterface [virtual]
setParameterList(const NameValuePairList &paramList)Ogre::StringInterface [virtual]
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuProgram [virtual]
setPreprocessorDefines(const String &defines)Ogre::D3D11HLSLProgram
setSkeletalAnimationIncluded(bool included)Ogre::GpuProgram [virtual]
setSource(const String &source)Ogre::GpuProgram [virtual]
setSourceFile(const String &filename)Ogre::GpuProgram [virtual]
setSyntaxCode(const String &syntax)Ogre::GpuProgram [virtual]
setTarget(const String &target)Ogre::D3D11HLSLProgram
setType(GpuProgramType t)Ogre::GpuProgram [virtual]
setupBaseParamDictionary(void)Ogre::GpuProgram [protected]
setVertexTextureFetchRequired(bool r)Ogre::GpuProgram [virtual]
ShaderVars typedefOgre::D3D11HLSLProgram [protected]
ShaderVarsIter typedefOgre::D3D11HLSLProgram [protected]
StringInterface()Ogre::StringInterface
touch(void)Ogre::Resource [virtual]
unload(void)Ogre::Resource [virtual]
unloadHighLevel(void)Ogre::HighLevelGpuProgram [protected, virtual]
unloadHighLevelImpl(void)Ogre::D3D11HLSLProgram [protected, virtual]
unloadImpl()Ogre::HighLevelGpuProgram [protected, virtual]
unprepareImpl(void)Ogre::Resource [protected, virtual]
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~D3D11HLSLProgram()Ogre::D3D11HLSLProgram
~GpuProgram()Ogre::GpuProgram [virtual]
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resource [virtual]
~StringInterface()Ogre::StringInterface [virtual]

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:46