#include <behaviour-depth.h>
Public Member Functions | |
virtual | ~BehaviourDepth () |
ClutterBehaviourDepth * | gobj () |
Provides access to the underlying C GObject. | |
const ClutterBehaviourDepth * | gobj () const |
Provides access to the underlying C GObject. | |
ClutterBehaviourDepth * | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. | |
void | set_bounds (int depth_start, int depth_end) |
Sets the boundaries of the behaviour. | |
void | get_bounds (int &depth_start, int &depth_end) |
Gets the boundaries of the behaviour. | |
Glib::PropertyProxy< int > | property_depth_end () |
Final depth to apply. | |
Glib::PropertyProxy_ReadOnly< int > | property_depth_end () const |
Final depth to apply. | |
Glib::PropertyProxy< int > | property_depth_start () |
Initial depth to apply. | |
Glib::PropertyProxy_ReadOnly< int > | property_depth_start () const |
Initial depth to apply. | |
Static Public Member Functions | |
static Glib::RefPtr < BehaviourDepth > | create (const Glib::RefPtr< Alpha > &alpha, int start_depth, int end_depth) |
Protected Member Functions | |
BehaviourDepth (const Glib::RefPtr< Alpha > &alpha, int depth_start, int depth_end) | |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr < Clutter::BehaviourDepth > | wrap (ClutterBehaviourDepth *object, bool take_copy=false) |
A Glib::wrap() method for this object. |
virtual Clutter::BehaviourDepth::~BehaviourDepth | ( | ) | [virtual] |
Clutter::BehaviourDepth::BehaviourDepth | ( | const Glib::RefPtr< Alpha > & | alpha, | |
int | depth_start, | |||
int | depth_end | |||
) | [explicit, protected] |
static Glib::RefPtr<BehaviourDepth> Clutter::BehaviourDepth::create | ( | const Glib::RefPtr< Alpha > & | alpha, | |
int | start_depth, | |||
int | end_depth | |||
) | [static] |
void Clutter::BehaviourDepth::get_bounds | ( | int & | depth_start, | |
int & | depth_end | |||
) |
Gets the boundaries of the behaviour.
Since: 0.6
depth_start | Return location for the initial depth value, or 0 . | |
depth_end | Return location for the final depth value, or 0 . |
const ClutterBehaviourDepth* Clutter::BehaviourDepth::gobj | ( | ) | const [inline] |
ClutterBehaviourDepth* Clutter::BehaviourDepth::gobj | ( | ) | [inline] |
ClutterBehaviourDepth* Clutter::BehaviourDepth::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Reimplemented from Clutter::Behaviour.
Glib::PropertyProxy_ReadOnly<int> Clutter::BehaviourDepth::property_depth_end | ( | ) | const |
Final depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy<int> Clutter::BehaviourDepth::property_depth_end | ( | ) |
Final depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy_ReadOnly<int> Clutter::BehaviourDepth::property_depth_start | ( | ) | const |
Initial depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
Glib::PropertyProxy<int> Clutter::BehaviourDepth::property_depth_start | ( | ) |
Initial depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
void Clutter::BehaviourDepth::set_bounds | ( | int | depth_start, | |
int | depth_end | |||
) |
Sets the boundaries of the behaviour.
Since: 0.6
depth_start | Initial value of the depth. | |
depth_end | Final value of the depth. |
Glib::RefPtr< Clutter::BehaviourDepth > wrap | ( | ClutterBehaviourDepth * | object, | |
bool | take_copy = false | |||
) | [related] |
A Glib::wrap() method for this object.
object | The C instance. | |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |