actor.h

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00001 // -*- c++ -*-
00002 // Generated by gtkmmproc -- DO NOT MODIFY!
00003 #ifndef _CLUTTERMM_ACTOR_H
00004 #define _CLUTTERMM_ACTOR_H
00005 
00006 
00007 #include <glibmm.h>
00008 
00009 /* Copyright (C) 2007 The cluttermm Development Team
00010  *
00011  * This library is free software; you can redistribute it and/or
00012  * modify it under the terms of the GNU Lesser General Public
00013  * License as published by the Free Software Foundation; either
00014  * version 2.1 of the License, or (at your option) any later version.
00015  *
00016  * This library is distributed in the hope that it will be useful,
00017  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019  * Lesser General Public License for more details.
00020  *
00021  * You should have received a copy of the GNU Lesser General Public
00022  * License along with this library; if not, write to the Free
00023  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00024  */
00025 
00026 #include <glibmm/object.h>
00027 #include <cluttermm/color.h>
00028 #include <cluttermm/scriptable.h>
00029 #include <cluttermm/shader.h>
00030 #include <cluttermm/types.h> // For Event*
00031 #include <clutter/clutter.h> // For ClutterActorBox
00032  
00033 
00034 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00035 typedef struct _ClutterActor ClutterActor;
00036 typedef struct _ClutterActorClass ClutterActorClass;
00037 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
00038 
00039 
00040 namespace Clutter
00041 { class Actor_Class; } // namespace Clutter
00042 namespace Clutter
00043 {
00044 
00045 class ActorBox
00046 {
00047   public:
00048 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00049   typedef ActorBox CppObjectType;
00050   typedef ClutterActorBox BaseObjectType;
00051 
00052   static GType get_type() G_GNUC_CONST;
00053 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
00054 
00055   ActorBox();
00056 
00057   explicit ActorBox(const ClutterActorBox* gobject); // always takes a copy
00058 
00060   ClutterActorBox*       gobj()       { return &gobject_; }
00061 
00063   const ClutterActorBox* gobj() const { return &gobject_; }
00064 
00065 protected:
00066   ClutterActorBox gobject_;
00067 
00068 private:
00069   
00070 public:
00071   ActorBox(Unit x1, Unit y1, Unit x2, Unit y2);
00072 
00073    Unit get_x1() const;
00074     void set_x1(const Unit& value);
00075     Unit get_y1() const;
00076     void set_y1(const Unit& value);
00077     Unit get_x2() const;
00078     void set_x2(const Unit& value);
00079     Unit get_y2() const;
00080     void set_y2(const Unit& value);
00081  
00082 
00083 };
00084 
00098 enum ActorFlags
00099 {
00100   ACTOR_MAPPED = 1 << 1,
00101   ACTOR_REALIZED = 1 << 2,
00102   ACTOR_REACTIVE = 1 << 3
00103 };
00104 
00106 inline ActorFlags operator|(ActorFlags lhs, ActorFlags rhs)
00107   { return static_cast<ActorFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
00108 
00110 inline ActorFlags operator&(ActorFlags lhs, ActorFlags rhs)
00111   { return static_cast<ActorFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
00112 
00114 inline ActorFlags operator^(ActorFlags lhs, ActorFlags rhs)
00115   { return static_cast<ActorFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
00116 
00118 inline ActorFlags operator~(ActorFlags flags)
00119   { return static_cast<ActorFlags>(~static_cast<unsigned>(flags)); }
00120 
00122 inline ActorFlags& operator|=(ActorFlags& lhs, ActorFlags rhs)
00123   { return (lhs = static_cast<ActorFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
00124 
00126 inline ActorFlags& operator&=(ActorFlags& lhs, ActorFlags rhs)
00127   { return (lhs = static_cast<ActorFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
00128 
00130 inline ActorFlags& operator^=(ActorFlags& lhs, ActorFlags rhs)
00131   { return (lhs = static_cast<ActorFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
00132 
00133 } // namespace Clutter
00134 
00135 
00136 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00137 namespace Glib
00138 {
00139 
00140 template <>
00141 class Value<Clutter::ActorFlags> : public Glib::Value_Flags<Clutter::ActorFlags>
00142 {
00143 public:
00144   static GType value_type() G_GNUC_CONST;
00145 };
00146 
00147 } // namespace Glib
00148 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
00149 
00150 
00151 namespace Clutter
00152 {
00153 
00154 
00155 class Actor : public Glib::Object, public Scriptable
00156 {
00157   
00158 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00159 
00160 public:
00161   typedef Actor CppObjectType;
00162   typedef Actor_Class CppClassType;
00163   typedef ClutterActor BaseObjectType;
00164   typedef ClutterActorClass BaseClassType;
00165 
00166 private:  friend class Actor_Class;
00167   static CppClassType actor_class_;
00168 
00169 private:
00170   // noncopyable
00171   Actor(const Actor&);
00172   Actor& operator=(const Actor&);
00173 
00174 protected:
00175   explicit Actor(const Glib::ConstructParams& construct_params);
00176   explicit Actor(ClutterActor* castitem);
00177 
00178 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
00179 
00180 public:
00181   virtual ~Actor();
00182 
00183 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00184   static GType get_type()      G_GNUC_CONST;
00185   static GType get_base_type() G_GNUC_CONST;
00186 #endif
00187 
00189   ClutterActor*       gobj()       { return reinterpret_cast<ClutterActor*>(gobject_); }
00190 
00192   const ClutterActor* gobj() const { return reinterpret_cast<ClutterActor*>(gobject_); }
00193 
00195   ClutterActor* gobj_copy();
00196 
00197 private:
00198 
00199   
00200 protected:
00201   Actor();
00202 
00203 public:
00204   //There is no create() because this is an abstract base class.
00205   //_WRAP_CREATE()
00206 
00207   void set_flags(ActorFlags flags);
00208   void unset_flags(ActorFlags flags);
00209    ActorFlags get_flags() const;
00210  
00211   bool is_mapped() const;
00212   bool is_realized() const;
00213   bool is_visible() const;
00214   bool is_reactive() const;
00215 
00216   
00226   void show();
00227   
00232   void show_all();
00233   
00243   void hide();
00244   
00249   void hide_all();
00250   
00254   void realize();
00255   
00259   void unrealize();
00260   
00266   void paint();
00267   
00275   void queue_redraw();
00276   
00285   void queue_relayout();
00286 
00287   //TODO: Check that we don't want to wrap this: _WRAP_METHOD(void destroy(), clutter_actor_destroy)
00288   //__IGNORE(clutter_actor_destroy)
00289 
00290   
00296   Glib::RefPtr<Actor> get_stage();
00297   
00303   Glib::RefPtr<const Actor> get_stage() const;
00304  
00305 
00312   void set_geometry(const Geometry& geometry);
00313   
00321   Geometry get_geometry() const;
00322   //_WRAP_METHOD(void get_coords(int *x_1, int *y_1, int *x_2, int *y_2) const, clutter_actor_get_coords)
00323   
00337   void set_size(int width, int height);
00338   
00349   void set_sizeu(Unit width, Unit height);
00350   
00363   void get_position(int& x, int& y);
00364   
00377   void get_positionu(Unit& x, Unit& y);
00378   
00387   void set_position(int x, int y);
00388   
00399   void set_positionu(Unit x, Unit y);
00400   //_WRAP_METHOD(void get_abs_position(int& x, int& y) const, clutter_actor_get_abs_position)
00401   
00420   guint get_width() const;
00421   
00442   Unit get_widthu() const;
00443   
00462   guint get_height() const;
00463   
00484   Unit get_heightu() const;
00485   
00493   void set_width(guint width);
00494   
00502   void set_widthu(Unit width);
00503   
00511   void set_height(guint height);
00512   
00520   void set_heightu(Unit height);
00521 
00522   
00530   void set_x(int x);
00531   
00539   void set_xu(Unit x);
00540   
00558   int get_x() const;
00559   
00579   Unit get_xu() const;
00580   
00588   void set_y(int y);
00589   
00597   void set_yu(Unit y);
00598   
00616   int get_y() const;
00617   
00637   Unit get_yu() const;
00638   
00644   void set_reactive(bool reactive = true);
00645   
00651   bool get_reactive() const;
00652 
00653   
00674   void set_rotation(RotateAxis axis, double angle, int x, int y, int z);
00675   
00687   void set_rotationx(RotateAxis axis, Fixed angle, int x, int y, int z);
00688   
00700   void set_rotationu(RotateAxis axis, double angle, Unit x, Unit y, Unit z);
00701   
00715   double get_rotation(RotateAxis axis, int& x, int& y, int& z) const;
00716   
00729   Fixed get_rotationx(RotateAxis axis, int& x, int& y, int& z) const;
00730   
00746   double get_rotationu(RotateAxis axis, Unit& x, Unit& y, Unit& z) const;
00747   
00752   void set_opacity (guint8 opacity);
00753   
00761   guint8 get_opacity() const;
00762   
00767   void set_name(const gchar           *name);
00768   
00773   Glib::ustring get_name() const;
00774   
00780   guint32 get_gid() const;
00781   
00790   void set_clip(int xoff, int yoff, int width, int height);
00791   
00800   void get_clip(int& xoff, int& yoff, int& width, int& height);
00801   
00814   void set_clipu(Unit xoff, Unit yoff, Unit width, Unit height);
00815   
00826   void get_clipu(Unit& xoff, Unit& yoff, Unit& width, Unit& height);
00827   
00830   void remove_clip();
00831   
00837   bool has_clip() const;
00838   
00846   void set_parent(const Glib::RefPtr<Actor>& parent);
00847   
00851   Glib::RefPtr<Actor> get_parent();
00852   
00856   Glib::RefPtr<const Actor> get_parent() const;
00857   
00865   void reparent(const Glib::RefPtr<Actor>& new_parent);
00866   
00873   void unparent();
00874   
00880   void raise(const Glib::RefPtr<Actor>& below);
00881   
00886   void lower(const Glib::RefPtr<Actor>& above);
00887   
00890   void raise_top ();
00891   
00894   void lower_bottom();
00895 
00896   
00903   Glib::RefPtr<Shader> get_shader();
00904   
00911   Glib::RefPtr<const Shader> get_shader() const;
00912   
00921   void set_shader(const Glib::RefPtr<Shader>& shader);
00922   
00931   template <class ParamType> void set_shader_param(const Glib::ustring& param, const ParamType& value);
00932   //_WRAP_METHOD_DOCS_ONLY(clutter_actor_get_paint_area)
00933   //ActorBox get_paint_area() const;
00934   
00940   bool is_rotated() const;
00941   
00947   bool is_scaled() const;
00948   
00971   void get_allocation_vertices(Vertex vertices[4]) const;
00972   
00995   void get_allocation_vertices(const Glib::RefPtr<Actor>& ancestor, Vertex vertices[4]) const;
00996   
01012   void get_abs_allocation_vertices(Vertex vertices[4]) const;
01013   
01029   ActorBox get_allocation_box() const;
01030  
01031 
01047   void allocate(const ActorBox& box, bool absolute_origin_changed);
01048 
01049  
01065   void apply_relative_transform_to_point(const Glib::RefPtr<Actor>& ancestor, const Vertex& point, Vertex& vertex) const;
01066   
01089   void apply_relative_transform_to_point(const Vertex& point, Vertex& vertex) const;
01090 
01091   
01110   void get_preferred_size(Unit& min_width_p, Unit& min_height_p, Unit& natural_width_p, Unit& natural_height_p) const;
01111   
01128   void get_preferred_width(Unit for_height, Unit& min_width_p, Unit& natural_width_p) const;
01129   
01145   void get_preferred_height(Unit for_width, Unit& min_height_p, Unit& natural_height_p) const;
01146   
01158   guint8 get_paint_opacity() const;
01159   
01167   void move_anchor_point_from_gravity(Gravity gravity);
01168   
01177   void move_anchor_point(int anchor_x, int anchor_y);
01178   
01186   void move_anchor_pointu(Unit anchor_x, Unit anchor_y);
01187 
01188   
01195   bool get_fixed_position_set() const;
01196   
01203   void set_fixed_position_set(bool is_set);
01204   
01212   void get_transformed_position(int& x, int& y) const;
01213   
01221   void get_transformed_positionu(Unit& x, Unit& y) const;
01222   
01230   void get_transformed_size(guint& width, guint& height) const;
01231   
01249   void get_transformed_sizeu(Unit& width, Unit& height) const;
01250   
01266   void get_allocation_coords(int& x1, int& y1, int& x2, int& y2) const;
01267   
01281   Geometry get_allocation_geometry() const;
01282 
01283   
01288   void set_depth(int depth);
01289   
01294   void set_depthu(Unit depth);
01295   
01299   int get_depth() const;
01300   
01306   Unit get_depthu() const;
01307   
01315   void set_scalex(Fixed scale_x, Fixed scale_y);
01316   
01324   void set_scale(double scale_x, double scale_y);
01325   
01334   void get_scalex(Fixed& scale_x, Fixed& scale_y) const;
01335   
01342   void get_scale(double& scale_x, double& scale_y) const;
01343 
01344   //_WRAP_METHOD(void get_abs_size(guint& width, guint& height) const, clutter_actor_get_abs_size)
01345   
01360   void get_size(guint& width, guint& height) const;
01361   
01376   void get_sizeu(Unit& width, Unit& height) const;
01377   
01388   void move_by(int dx, int dy);
01389   
01400   void move_byu(Unit dx, Unit dy);
01401 
01402   
01411   void apply_transform_to_point(const Vertex& point, Vertex& vertex) const;
01412   
01437   void transform_stage_point(Unit x, Unit y, Unit& x_out, Unit& y_out) const;
01438 
01439   
01451   bool event(ClutterEvent* event, bool capture);
01452   
01460   static Glib::RefPtr<Actor> get_actor_by_gid(guint32 id);
01461 
01462   
01472   void set_anchor_point(int anchor_x, int anchor_y);
01473   
01480   void get_anchor_point(int& anchor_x, int& anchor_y) const;
01481   
01491   void set_anchor_pointu(Unit anchor_x, Unit anchor_y);
01492   
01499   void get_anchor_pointu(Unit& anchor_x, Unit& anchor_y);
01500   
01507   void set_anchor_point_from_gravity(ClutterGravity gravity);
01508 
01509   // These are needed by custom container implementations and therefore public.
01510   
01524   void pick(const Color& color);
01525   
01532   bool should_pick_paint() const;
01533 
01534 // signals
01535   
01541   Glib::SignalProxy1< bool,ButtonEvent* > signal_button_press_event();
01542 
01543   
01549   Glib::SignalProxy1< bool,ButtonEvent* > signal_button_release_event();
01550 
01551   
01557   Glib::SignalProxy1< bool,MotionEvent* > signal_motion_event();
01558 
01559   
01565   Glib::SignalProxy1< bool,CrossingEvent* > signal_leave_event();
01566 
01567   
01573   Glib::SignalProxy0< void > signal_show();
01574 
01575   
01581   Glib::SignalProxy0< void > signal_hide();
01582 
01583   
01589   Glib::SignalProxy0< void > signal_destroy();
01590 
01591   
01597   Glib::SignalProxy1< bool,KeyEvent* > signal_key_release_event();
01598 
01599   
01605   Glib::SignalProxy1< bool,CrossingEvent* > signal_enter_event();
01606 
01607   
01613   Glib::SignalProxy1< bool,Event* > signal_event();
01614 
01615   
01621   Glib::SignalProxy0< void > signal_focus_out();
01622 
01623   
01629   Glib::SignalProxy0< void > signal_focus_in();
01630 
01631    
01637   Glib::SignalProxy1< void,const Glib::RefPtr<Actor>& > signal_parent_set();
01638 
01639   
01645   Glib::SignalProxy1< bool,ScrollEvent* > signal_scroll_event();
01646 
01647   
01653   Glib::SignalProxy1< bool,KeyEvent* > signal_key_press_event();
01654 
01655   
01661   Glib::SignalProxy1< bool,Event* > signal_captured_event();
01662 
01663   
01669   Glib::SignalProxy0< void > signal_paint();
01670 
01671   
01677   Glib::SignalProxy0< void > signal_realize();
01678 
01679   
01685   Glib::SignalProxy0< void > signal_unrealize();
01686 
01687 
01688   #ifdef GLIBMM_PROPERTIES_ENABLED
01689 
01695   Glib::PropertyProxy_ReadOnly<ActorBox> property_allocation() const;
01696 #endif //#GLIBMM_PROPERTIES_ENABLED
01697 
01698 
01699   #ifdef GLIBMM_PROPERTIES_ENABLED
01700 
01706   Glib::PropertyProxy<int> property_anchor_x() ;
01707 #endif //#GLIBMM_PROPERTIES_ENABLED
01708 
01709 #ifdef GLIBMM_PROPERTIES_ENABLED
01710 
01716   Glib::PropertyProxy_ReadOnly<int> property_anchor_x() const;
01717 #endif //#GLIBMM_PROPERTIES_ENABLED
01718 
01719   #ifdef GLIBMM_PROPERTIES_ENABLED
01720 
01726   Glib::PropertyProxy<int> property_anchor_y() ;
01727 #endif //#GLIBMM_PROPERTIES_ENABLED
01728 
01729 #ifdef GLIBMM_PROPERTIES_ENABLED
01730 
01736   Glib::PropertyProxy_ReadOnly<int> property_anchor_y() const;
01737 #endif //#GLIBMM_PROPERTIES_ENABLED
01738 
01739   #ifdef GLIBMM_PROPERTIES_ENABLED
01740 
01746   Glib::PropertyProxy<Geometry> property_clip() ;
01747 #endif //#GLIBMM_PROPERTIES_ENABLED
01748 
01749 #ifdef GLIBMM_PROPERTIES_ENABLED
01750 
01756   Glib::PropertyProxy_ReadOnly<Geometry> property_clip() const;
01757 #endif //#GLIBMM_PROPERTIES_ENABLED
01758 
01759   #ifdef GLIBMM_PROPERTIES_ENABLED
01760 
01766   Glib::PropertyProxy<int> property_depth() ;
01767 #endif //#GLIBMM_PROPERTIES_ENABLED
01768 
01769 #ifdef GLIBMM_PROPERTIES_ENABLED
01770 
01776   Glib::PropertyProxy_ReadOnly<int> property_depth() const;
01777 #endif //#GLIBMM_PROPERTIES_ENABLED
01778 
01779   #ifdef GLIBMM_PROPERTIES_ENABLED
01780 
01786   Glib::PropertyProxy<bool> property_fixed_position_set() ;
01787 #endif //#GLIBMM_PROPERTIES_ENABLED
01788 
01789 #ifdef GLIBMM_PROPERTIES_ENABLED
01790 
01796   Glib::PropertyProxy_ReadOnly<bool> property_fixed_position_set() const;
01797 #endif //#GLIBMM_PROPERTIES_ENABLED
01798 
01799   #ifdef GLIBMM_PROPERTIES_ENABLED
01800 
01806   Glib::PropertyProxy<Unit> property_fixed_x() ;
01807 #endif //#GLIBMM_PROPERTIES_ENABLED
01808 
01809 #ifdef GLIBMM_PROPERTIES_ENABLED
01810 
01816   Glib::PropertyProxy_ReadOnly<Unit> property_fixed_x() const;
01817 #endif //#GLIBMM_PROPERTIES_ENABLED
01818 
01819   #ifdef GLIBMM_PROPERTIES_ENABLED
01820 
01826   Glib::PropertyProxy<Unit> property_fixed_y() ;
01827 #endif //#GLIBMM_PROPERTIES_ENABLED
01828 
01829 #ifdef GLIBMM_PROPERTIES_ENABLED
01830 
01836   Glib::PropertyProxy_ReadOnly<Unit> property_fixed_y() const;
01837 #endif //#GLIBMM_PROPERTIES_ENABLED
01838 
01839   #ifdef GLIBMM_PROPERTIES_ENABLED
01840 
01846   Glib::PropertyProxy_ReadOnly<bool> property_has_clip() const;
01847 #endif //#GLIBMM_PROPERTIES_ENABLED
01848 
01849 
01850   #ifdef GLIBMM_PROPERTIES_ENABLED
01851 
01857   Glib::PropertyProxy<int> property_height() ;
01858 #endif //#GLIBMM_PROPERTIES_ENABLED
01859 
01860 #ifdef GLIBMM_PROPERTIES_ENABLED
01861 
01867   Glib::PropertyProxy_ReadOnly<int> property_height() const;
01868 #endif //#GLIBMM_PROPERTIES_ENABLED
01869 
01870   #ifdef GLIBMM_PROPERTIES_ENABLED
01871 
01877   Glib::PropertyProxy<Unit> property_min_height() ;
01878 #endif //#GLIBMM_PROPERTIES_ENABLED
01879 
01880 #ifdef GLIBMM_PROPERTIES_ENABLED
01881 
01887   Glib::PropertyProxy_ReadOnly<Unit> property_min_height() const;
01888 #endif //#GLIBMM_PROPERTIES_ENABLED
01889 
01890   #ifdef GLIBMM_PROPERTIES_ENABLED
01891 
01897   Glib::PropertyProxy<bool> property_min_height_set() ;
01898 #endif //#GLIBMM_PROPERTIES_ENABLED
01899 
01900 #ifdef GLIBMM_PROPERTIES_ENABLED
01901 
01907   Glib::PropertyProxy_ReadOnly<bool> property_min_height_set() const;
01908 #endif //#GLIBMM_PROPERTIES_ENABLED
01909 
01910   #ifdef GLIBMM_PROPERTIES_ENABLED
01911 
01917   Glib::PropertyProxy<Unit> property_min_width() ;
01918 #endif //#GLIBMM_PROPERTIES_ENABLED
01919 
01920 #ifdef GLIBMM_PROPERTIES_ENABLED
01921 
01927   Glib::PropertyProxy_ReadOnly<Unit> property_min_width() const;
01928 #endif //#GLIBMM_PROPERTIES_ENABLED
01929 
01930   #ifdef GLIBMM_PROPERTIES_ENABLED
01931 
01937   Glib::PropertyProxy<bool> property_min_width_set() ;
01938 #endif //#GLIBMM_PROPERTIES_ENABLED
01939 
01940 #ifdef GLIBMM_PROPERTIES_ENABLED
01941 
01947   Glib::PropertyProxy_ReadOnly<bool> property_min_width_set() const;
01948 #endif //#GLIBMM_PROPERTIES_ENABLED
01949 
01950   #ifdef GLIBMM_PROPERTIES_ENABLED
01951 
01957   Glib::PropertyProxy<guint8> property_opacity() ;
01958 #endif //#GLIBMM_PROPERTIES_ENABLED
01959 
01960 #ifdef GLIBMM_PROPERTIES_ENABLED
01961 
01967   Glib::PropertyProxy_ReadOnly<guint8> property_opacity() const;
01968 #endif //#GLIBMM_PROPERTIES_ENABLED
01969 
01970   #ifdef GLIBMM_PROPERTIES_ENABLED
01971 
01977   Glib::PropertyProxy<bool> property_reactive() ;
01978 #endif //#GLIBMM_PROPERTIES_ENABLED
01979 
01980 #ifdef GLIBMM_PROPERTIES_ENABLED
01981 
01987   Glib::PropertyProxy_ReadOnly<bool> property_reactive() const;
01988 #endif //#GLIBMM_PROPERTIES_ENABLED
01989 
01990   #ifdef GLIBMM_PROPERTIES_ENABLED
01991 
01997   Glib::PropertyProxy<RequestMode> property_request_mode() ;
01998 #endif //#GLIBMM_PROPERTIES_ENABLED
01999 
02000 #ifdef GLIBMM_PROPERTIES_ENABLED
02001 
02007   Glib::PropertyProxy_ReadOnly<RequestMode> property_request_mode() const;
02008 #endif //#GLIBMM_PROPERTIES_ENABLED
02009 
02010   #ifdef GLIBMM_PROPERTIES_ENABLED
02011 
02017   Glib::PropertyProxy<double> property_rotation_angle_x() ;
02018 #endif //#GLIBMM_PROPERTIES_ENABLED
02019 
02020 #ifdef GLIBMM_PROPERTIES_ENABLED
02021 
02027   Glib::PropertyProxy_ReadOnly<double> property_rotation_angle_x() const;
02028 #endif //#GLIBMM_PROPERTIES_ENABLED
02029 
02030   #ifdef GLIBMM_PROPERTIES_ENABLED
02031 
02037   Glib::PropertyProxy<double> property_rotation_angle_y() ;
02038 #endif //#GLIBMM_PROPERTIES_ENABLED
02039 
02040 #ifdef GLIBMM_PROPERTIES_ENABLED
02041 
02047   Glib::PropertyProxy_ReadOnly<double> property_rotation_angle_y() const;
02048 #endif //#GLIBMM_PROPERTIES_ENABLED
02049 
02050   #ifdef GLIBMM_PROPERTIES_ENABLED
02051 
02057   Glib::PropertyProxy<double> property_rotation_angle_z() ;
02058 #endif //#GLIBMM_PROPERTIES_ENABLED
02059 
02060 #ifdef GLIBMM_PROPERTIES_ENABLED
02061 
02067   Glib::PropertyProxy_ReadOnly<double> property_rotation_angle_z() const;
02068 #endif //#GLIBMM_PROPERTIES_ENABLED
02069 
02070   #ifdef GLIBMM_PROPERTIES_ENABLED
02071 
02077   Glib::PropertyProxy<Vertex> property_rotation_center_x() ;
02078 #endif //#GLIBMM_PROPERTIES_ENABLED
02079 
02080 #ifdef GLIBMM_PROPERTIES_ENABLED
02081 
02087   Glib::PropertyProxy_ReadOnly<Vertex> property_rotation_center_x() const;
02088 #endif //#GLIBMM_PROPERTIES_ENABLED
02089 
02090   #ifdef GLIBMM_PROPERTIES_ENABLED
02091 
02097   Glib::PropertyProxy<Vertex> property_rotation_center_y() ;
02098 #endif //#GLIBMM_PROPERTIES_ENABLED
02099 
02100 #ifdef GLIBMM_PROPERTIES_ENABLED
02101 
02107   Glib::PropertyProxy_ReadOnly<Vertex> property_rotation_center_y() const;
02108 #endif //#GLIBMM_PROPERTIES_ENABLED
02109 
02110   #ifdef GLIBMM_PROPERTIES_ENABLED
02111 
02117   Glib::PropertyProxy<Vertex> property_rotation_center_z() ;
02118 #endif //#GLIBMM_PROPERTIES_ENABLED
02119 
02120 #ifdef GLIBMM_PROPERTIES_ENABLED
02121 
02127   Glib::PropertyProxy_ReadOnly<Vertex> property_rotation_center_z() const;
02128 #endif //#GLIBMM_PROPERTIES_ENABLED
02129 
02130   #ifdef GLIBMM_PROPERTIES_ENABLED
02131 
02137   Glib::PropertyProxy<double> property_scale_x() ;
02138 #endif //#GLIBMM_PROPERTIES_ENABLED
02139 
02140 #ifdef GLIBMM_PROPERTIES_ENABLED
02141 
02147   Glib::PropertyProxy_ReadOnly<double> property_scale_x() const;
02148 #endif //#GLIBMM_PROPERTIES_ENABLED
02149 
02150   #ifdef GLIBMM_PROPERTIES_ENABLED
02151 
02157   Glib::PropertyProxy<double> property_scale_y() ;
02158 #endif //#GLIBMM_PROPERTIES_ENABLED
02159 
02160 #ifdef GLIBMM_PROPERTIES_ENABLED
02161 
02167   Glib::PropertyProxy_ReadOnly<double> property_scale_y() const;
02168 #endif //#GLIBMM_PROPERTIES_ENABLED
02169 
02170   #ifdef GLIBMM_PROPERTIES_ENABLED
02171 
02177   Glib::PropertyProxy<bool> property_show_on_set_parent() ;
02178 #endif //#GLIBMM_PROPERTIES_ENABLED
02179 
02180 #ifdef GLIBMM_PROPERTIES_ENABLED
02181 
02187   Glib::PropertyProxy_ReadOnly<bool> property_show_on_set_parent() const;
02188 #endif //#GLIBMM_PROPERTIES_ENABLED
02189 
02190   #ifdef GLIBMM_PROPERTIES_ENABLED
02191 
02197   Glib::PropertyProxy<bool> property_visible() ;
02198 #endif //#GLIBMM_PROPERTIES_ENABLED
02199 
02200 #ifdef GLIBMM_PROPERTIES_ENABLED
02201 
02207   Glib::PropertyProxy_ReadOnly<bool> property_visible() const;
02208 #endif //#GLIBMM_PROPERTIES_ENABLED
02209 
02210   #ifdef GLIBMM_PROPERTIES_ENABLED
02211 
02217   Glib::PropertyProxy<int> property_width() ;
02218 #endif //#GLIBMM_PROPERTIES_ENABLED
02219 
02220 #ifdef GLIBMM_PROPERTIES_ENABLED
02221 
02227   Glib::PropertyProxy_ReadOnly<int> property_width() const;
02228 #endif //#GLIBMM_PROPERTIES_ENABLED
02229 
02230   #ifdef GLIBMM_PROPERTIES_ENABLED
02231 
02237   Glib::PropertyProxy<int> property_x() ;
02238 #endif //#GLIBMM_PROPERTIES_ENABLED
02239 
02240 #ifdef GLIBMM_PROPERTIES_ENABLED
02241 
02247   Glib::PropertyProxy_ReadOnly<int> property_x() const;
02248 #endif //#GLIBMM_PROPERTIES_ENABLED
02249 
02250   #ifdef GLIBMM_PROPERTIES_ENABLED
02251 
02257   Glib::PropertyProxy<int> property_y() ;
02258 #endif //#GLIBMM_PROPERTIES_ENABLED
02259 
02260 #ifdef GLIBMM_PROPERTIES_ENABLED
02261 
02267   Glib::PropertyProxy_ReadOnly<int> property_y() const;
02268 #endif //#GLIBMM_PROPERTIES_ENABLED
02269 
02270 
02271 protected:
02272   
02280   void set_shader_param_value(const Glib::ustring& param, float value);
02281 
02282   #ifdef GLIBMM_VFUNCS_ENABLED
02283   virtual void show_all_vfunc();
02284 #endif //GLIBMM_VFUNCS_ENABLED
02285 
02286   #ifdef GLIBMM_VFUNCS_ENABLED
02287   virtual void hide_all_vfunc();
02288 #endif //GLIBMM_VFUNCS_ENABLED
02289 
02290 
02291   // TODO: I think we need to hand-code the vfuncs if we need to handle
02292   // the ClutterUnit* being NULL.
02293    
02294 
02295   #ifdef GLIBMM_VFUNCS_ENABLED
02296   virtual void pick_vfunc(const Color& color);
02297 #endif //GLIBMM_VFUNCS_ENABLED
02298 
02299   #ifdef GLIBMM_VFUNCS_ENABLED
02300   virtual void get_preferred_width_vfunc(Unit for_height, Unit& min_width_p, Unit& natural_width_p) const;
02301 #endif //GLIBMM_VFUNCS_ENABLED
02302 
02303   #ifdef GLIBMM_VFUNCS_ENABLED
02304   virtual void get_preferred_height_vfunc(Unit for_width, Unit& min_height_p, Unit& natural_height_p) const;
02305 #endif //GLIBMM_VFUNCS_ENABLED
02306 
02307   #ifdef GLIBMM_VFUNCS_ENABLED
02308   virtual void allocate_vfunc(const ActorBox& box, bool absolute_origin_changed);
02309 #endif //GLIBMM_VFUNCS_ENABLED
02310 
02311 
02312 public:
02313 
02314 public:
02315   //C++ methods used to invoke GTK+ virtual functions:
02316 #ifdef GLIBMM_VFUNCS_ENABLED
02317 #endif //GLIBMM_VFUNCS_ENABLED
02318 
02319 protected:
02320   //GTK+ Virtual Functions (override these to change behaviour):
02321 #ifdef GLIBMM_VFUNCS_ENABLED
02322 #endif //GLIBMM_VFUNCS_ENABLED
02323 
02324   //Default Signal Handlers::
02325 #ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
02326   virtual bool on_button_press_event(ButtonEvent* event);
02327   virtual bool on_button_release_event(ButtonEvent* event);
02328   virtual bool on_motion_event(MotionEvent* event);
02329   virtual bool on_leave_event(CrossingEvent* event);
02330   virtual void on_show();
02331   virtual void on_hide();
02332   virtual void on_destroy();
02333   virtual bool on_key_release_event(KeyEvent* event);
02334   virtual bool on_enter_event(CrossingEvent* event);
02335   virtual bool on_event(Event* event);
02336   virtual void on_focus_out();
02337   virtual void on_focus_in();
02338   virtual void on_parent_set(const Glib::RefPtr<Actor>& old_parent);
02339   virtual bool on_scroll_event(ScrollEvent* event);
02340   virtual bool on_key_press_event(KeyEvent* event);
02341   virtual bool on_captured_event(Event* event);
02342   virtual void on_paint();
02343   virtual void on_realize();
02344   virtual void on_unrealize();
02345 #endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
02346 
02347 
02348 };
02349 
02350 #ifndef DOXYGEN_SHOULD_SKIP_THIS
02351 template <class ParamType>
02352 void Actor::set_shader_param(const Glib::ustring& param, const ParamType& value)
02353 {
02354   Glib::Value<ParamType> param_value;
02355   param_value.init(Glib::Value<ParamType>::value_type());
02356 
02357   param_value.set(value);
02358   this->set_shader_param_value(param, param_value);
02359 }
02360 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
02361 
02362 } // namespace Clutter
02363 
02364 
02365 namespace Glib
02366 {
02367 
02372 Clutter::ActorBox& wrap(ClutterActorBox* object);
02373 
02378 const Clutter::ActorBox& wrap(const ClutterActorBox* object);
02379 
02380 #ifndef DOXYGEN_SHOULD_SKIP_THIS
02381 template <>
02382 class Value<Clutter::ActorBox> : public Glib::Value_Boxed<Clutter::ActorBox>
02383 {};
02384 #endif /* DOXYGEN_SHOULD_SKIP_THIS */
02385 
02386 } // namespace Glib
02387 
02388 
02389 namespace Glib
02390 {
02399   Glib::RefPtr<Clutter::Actor> wrap(ClutterActor* object, bool take_copy = false);
02400 }
02401 
02402 
02403 #endif /* _CLUTTERMM_ACTOR_H */
02404 

Generated on Sun Apr 12 21:06:44 2009 for cluttermm by  doxygen 1.5.8